Posted 10 July, 2026
Rigger
milo HR
Dublin, Dublin, Ireland
Full Time
Reference: 881203426
Vacancy Name
Rigger
Function
CG
Office Location
Dublin
Business
Brown Bag
Type of Position
Full-time Contract
Job Description
At Brown Bag Films our motto is simple: "We love animation." In fact, we love it so much we trademarked it! 'We Love Animation™.' That means we put our artists at the heart of everything we do!
We are looking for a Rigger to join our team here at our Dublin studio. The successful candidate will rig allocated characters, props and environments for the designated show, in line with the workflow and pipeline needs and to a consistent style and the quality level required.
This is a Fixed-Term, 4-Month contract based in Dublin.
Please note that our studio operates on a hybrid model, with two days per week required in the studio.
The successful candidate must have the right to work in Ireland for the duration of the contract.
Key Responsibilities
• Designing, creating, testing and maintaining character set ups.
• Collaborating with animators to design motion controls.
• Creating secondary dynamics systems to aid animation.
• Providing technical feedback to modelling department to ensure topology meets deformation requirements.
• Working with production management to prioritize tasks.
• Troubleshooting problems with rigs in production.
• Performing technical checks and quality control on overseas and in-house assets.
• Ensuring outsource partner has clear direction on BBF rigging requirements.
Key Requirements
Knowledge
• Designing, creating, testing and maintaining character set ups.
• Collaborating with animators to design motion controls.
• Creating secondary dynamics systems to aid animation.
• Providing technical feedback to modelling department to ensure topology meets deformation requirements.
• Working with production management to prioritize tasks.
• Troubleshooting problems with rigs in production.
• Performing technical checks and quality control on overseas and in-house assets.
• Ensuring outsource partner has clear direction on BBF rigging requirements.
Experience
• Working as a Rigger (or similar position) in either broadcast or feature film work- with asset tracking systems (e.g. shotgun) (desirable).
Technical Skills
• Understands the core skills of rigging in Maya & Unreal & is able to operate in the environment.
Benefits:
• Competitive salary
• 25 paid holiday days per annum
• Company sick pay scheme
• Pension scheme
• Healthcare scheme
• Bike to Work scheme
• Tax Savers scheme
• Dog Friendly studio/policy.
Salary
38,000.00 - 47,354.00
Open to EU Candidates Only?
Yes
Expected Start Date
Rigger
Function
CG
Office Location
Dublin
Business
Brown Bag
Type of Position
Full-time Contract
Job Description
At Brown Bag Films our motto is simple: "We love animation." In fact, we love it so much we trademarked it! 'We Love Animation™.' That means we put our artists at the heart of everything we do!
We are looking for a Rigger to join our team here at our Dublin studio. The successful candidate will rig allocated characters, props and environments for the designated show, in line with the workflow and pipeline needs and to a consistent style and the quality level required.
This is a Fixed-Term, 4-Month contract based in Dublin.
Please note that our studio operates on a hybrid model, with two days per week required in the studio.
The successful candidate must have the right to work in Ireland for the duration of the contract.
Key Responsibilities
• Designing, creating, testing and maintaining character set ups.
• Collaborating with animators to design motion controls.
• Creating secondary dynamics systems to aid animation.
• Providing technical feedback to modelling department to ensure topology meets deformation requirements.
• Working with production management to prioritize tasks.
• Troubleshooting problems with rigs in production.
• Performing technical checks and quality control on overseas and in-house assets.
• Ensuring outsource partner has clear direction on BBF rigging requirements.
Key Requirements
Knowledge
• Designing, creating, testing and maintaining character set ups.
• Collaborating with animators to design motion controls.
• Creating secondary dynamics systems to aid animation.
• Providing technical feedback to modelling department to ensure topology meets deformation requirements.
• Working with production management to prioritize tasks.
• Troubleshooting problems with rigs in production.
• Performing technical checks and quality control on overseas and in-house assets.
• Ensuring outsource partner has clear direction on BBF rigging requirements.
Experience
• Working as a Rigger (or similar position) in either broadcast or feature film work- with asset tracking systems (e.g. shotgun) (desirable).
Technical Skills
• Understands the core skills of rigging in Maya & Unreal & is able to operate in the environment.
Benefits:
• Competitive salary
• 25 paid holiday days per annum
• Company sick pay scheme
• Pension scheme
• Healthcare scheme
• Bike to Work scheme
• Tax Savers scheme
• Dog Friendly studio/policy.
Salary
38,000.00 - 47,354.00
Open to EU Candidates Only?
Yes
Expected Start Date