Sound Designer
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.
ABOUT THE POSITION
Black Shamrock is seeking a Sound Designer to join our Dublin team to work on a variety of exciting projects and collaborate with teams across the globe. Candidates will need to demonstrate a strong aptitude for critical thinking, analysis and experience in the field of audio design. They will be expected to contribute across the audio design process while improving their own skill set under the mentorship of senior staff.
Our ideal candidate would have a high level of enthusiasm for creating and mixing audio assets and the ability to share this enthusiasm and contribute as part of a team, or work under their own direction as necessary.
A love for games is a big plus, but all candidates will be considered!
The role is on a fixed-term contract basis.
Black Shamrock prides itself on its diversity and are proud to say we are an equal opportunities employer.
- 3+ years of experience in editing, processing and mixing skills.
- Experience with studio recording, foley recording, sound libraries and synthesis.
- Intermediate knowledge and experience with one or more current DAWs (Pro Tools / Logic Pro X / Reaper) and software/plugins (ie. iZotope, Waves, Kontakt etc)
- Ability to work on multiple tasks and projects simultaneously and quickly adapt to/manage competing priorities.
- Experience working with Audiokinetic Wwise.
- Strong attention to detail, and the ability to work independently to get the job done under your own initiative.
- Excellent organizational and communication skills.
- A good work ethic and a positive attitude.
- A Quality demo reel/portfolio.
What would set you apart
- Understanding of the game development process.
- Experience working with the Unreal 5 Engine.
- Knowledge about Blueprints
- A passion for all things gaming.
Only applications with a Sound Design Demo Reel (No Music) will be considered for this role.
- Design audio assets using an industry standard DAW (Pro Tools, Reaper, Logic X etc.)
- Contributing to all aspects of sound design and implementation.
- Work closely with the Audio Lead during the process of implementation into the engines.
- Efficiently action feedback from department Leads or clients to suit project scope and timelines.
- Efficiently handle asset management tasks and assistance in documentation where needed.
- Ensure quality of asset output by playtesting and gathering daily feedback on designed content from your team and discipline.
- Design exceptional audio content to create fun and engaging player experiences.